&

Cassian — Turn Coach

Opponent
Where are they
Right now
Running low
Cheat sheet

AC 22 (27 with Shield) · 106 HP · DC 18 with Innate, 17 without · weapon +8, 1d8+4 · spell attack +9 · initiative −1
Saves: Str +10, Dex +5, Con +9, Int +5, Wis +11, Cha +15 — advantage against any spell (Mantle), advantage to keep concentration (War Caster).
Divine Smite: bonus action after a hit, once per turn. 1st 2d8 · 2nd 3d8 · 3rd 4d8 radiant, doubled on a crit. Attacks on a paralyzed target from 5 ft are automatic crits.
Metamagic: one option per spell. Subtle 1 SP (can't be Counterspelled) · Heightened 2 SP (they save at disadvantage every time). Convert a 1st-level slot to 1 SP, no action.
Hazards: lava Dex DC 15 (2d10) · lightning Con DC 15 (stunned — spend Lucky) · tentacle water Str DC 15 · above 30 ft = poison cloud. Walls close 15 ft each round; never enter another quadrant.